“Attackers push down into the Defenders on this two-site map set in a vibrant, underwater city. Pearl is a geo-driven map with no mechanics. Take the fight through a compact mid or the longer range wings in our first map set in Omega Earth.”

Pearl is a two-site three-lane map. Following on from the release of more strategically complex maps like Icebox, Breeze, and Fracture, Pearl is designed as a more traditional map. As a result, Pearl is the first map to be released that does not contain any dynamic elements or mechanical hooks for gameplay.

Above the Train Station
On A Site
Inside the Comic Store
Behind B Tower
Inside the Comic Store
Under the Middle Statue
Inside the Coliseum 
Above B Ramp
Middle Plaza
A Secret Basement
Inside the restaurant 
Outside of A Main

Under the Odyssey

Inside the Teleporter Room (Attacker Spawn)
Bottom of Sewers
Inside the Coffee Shop
Inside the Record Store
In the Coffee Shop Square
Outside of A